Research Resources

For general citations and documentation purposes referencing RPG Research as a source, use this URL:  https://www.rpgresearch.com/research

The URL above has always been the URL to use to provide access to researchers for all of our research resources  as they have evolved over the decades, online since 2004.


For researchers, we recommend you start with these 2 servers

First begin your search with www2, then follow up with w3.

Drill-down browsing approach (this server should be phased out by mid-2021):

https://www2.rpgresearch.com/research   (up to 2017) 

Full-text search approach: https://www2.rpgresearch.com/@@search


Then also search using either the drill-down browsing approach here:

https://w3.rpgresearch.com/research   (2017-2021)

 Full-text search: https://w3.rpgresearch.com/@@search


We're Here To Help Your Research!

We want to help you find (and share) the research you need to further your efforts.

That is why we exist.

If you can't find what you need in our online repositories, let us know, and we'll have our volunteer Archives Team members dig into our additional offline resources to help you out (these resources will eventually all be online when we finish the transition away from the current open source Plone Content Management System to our new open source CollectionSpace catalog server).

This new server will include ratings to separate "higher quality" researcher from potentially useful but less rigorously implemented content. We appreciate you input on the best approach to such a scoring system to make it easier for you to find the content you need for your project. For example, some research projects only allow the most restrictive closed, Q1 peer-reviewed journals as a source, while others allow variations of flexibility in what is considered "valid" content to include in your study.

Our volunteers are feverishly working to consolidate more than 10,000 research (and museum catalog) items into one repository here: https://rpgmuseum.org/repository (not yet ready), but our volunteers have much work to complete before that is ready for public access.

For now, the content spans 2 different servers, www2, and w3.

From those servers you can either use the drill-down browsing approach, or use the full text indexed search box in the upper right hand corner of each site, to find matches to the key words relevant to your research topic.


Extended list of resources

We have a range of research resources available to aid you in your role-playing game research efforts.

If you can't find what you need,  let our volunteers know, so we can help you personally .


Longer explanation

Because we are moving nearly 10,000 research content items (and several thousand more content items to be cataloged, scanned, indexed, and entered for the museum catalog) from 4 different locations manually with the help of our Archivists volunteer team (now about 7 people and growing, they have moved about 1,300 items since this Fall), things are unfortunately scattered at the moment.

We do have a  recommended process for those performing research using our free and open resources.

Start first with our oldest repository, which covers research publications found up to about 2016 (and a smidgen of 2017).

https://www2.rpgresearch.com/research

The newer, but temporary staging repository from 2016 to current is here: https://w3.rpgresearch.com/research

Because we now have so much content, we are migrating away from a standard Content Management System, Plone, to an opensource collection management system used by libraries and museums, CollectionSpace.

Ultimately we are moving all of the content from our museum collection and merging it with the research repository from the Plone Content

Management, in to a single repository here:  http://catalog.rpgmuseum.org:8180/cspace/core/login

I'm working with the opensource community to fix some bugs they have wih SSL to get that shortened down to something like:

https://rpgmuseum.org/repository (not yet working) 

Besides just the growing immensity of the amount of content in our role-playing game archives, one of the big reasons for this overhaul and move to CollectionSpace, is so that we can try to provide more powerful storing tools in the catalog to better enable diverse researcher's needs in degrees of content restriction requirements, scientific rigor, and other specifications.

For example the ability to toggle more effectively research content only from Q1 peer-reviewed closed journals, versus research with less restrictive requirements, such as IJRP's peer-reviewed open journal, or degrees of less restrictive content. 

We were trying to do achieve with tags using the Plone CMS, but it wasn't really filtering down the results as well as desired. We hope, with the input from other stakeholders, we can dial in the features that achieve this goal effectively.

We will be starting some discussion threads in the near future as Requests for Comments (RFCs), to help figure out the best way to enable this quasi "scoring" of "better" content versus interesting and possibly useful but less rigorous content.


RFC

If you are experienced with the research or cataloging process, and you would be interested in participating in the discussion please let us know and we will put you on the discussion list. It will be a narrow and very specific discussion thread, focusing exclusively on that topic so as not to overload RFC participants with many other tangential topics, since all involved already have very full schedules. We have several professors from around the world, as well as librarians, and museum archivists on the team so far, and want to have as diverse a knowledge pool as possible to determine the best approach.

This will be an iterative process. First tested on a testing pre-production server with "real" content, that will be read-only to the general public. 

Then when worked out, moved to a clean full production server. This isn't all or nothing, we can add these fields and structure after the fact, and refine as needed, once the content is in the cspace catalog.